1/30/02 ================================================================ Model Name : Master Chief for TS installation directory : ts/models/player/halo Author : Alex Wright Email Address : strkrwlf@pacbell.net Convert by: Zero email: wingzero194@yahoo.com Model description : Well, its the Master Chief from Halo. In Counter-Strike. Fun ensures :) Additional Credits to : Bungie, I think their games might have ruined my life for the better. Thanks to : everyone who helped playtest this thing, and put up with all my 'look at this render!' garbage :) ================================================================ * Play Information * New Sounds : negative * Construction * Poly Count : 1122 Skin Count : one 512x512, one 64x64 chrome map, and one 16x16 Base : mesh and texture done totally from scratch, but the concept was ripped off from Halo :) Editor used : Animation Master 8.5, 3dsmax 4, photoshop, HLMV, and the usual halflife compiling tools. Known Bugs : nope? Build time : a couple weeks off and on of work. * How to use this model * Place it into your ts/models/player/halo directory after unzipping. Be sure to back up the original sas.mdl if you ever want to see it again without much hassle. You could theoreticly rename/replace any of the player models, but thats up to you. * Copyright / Permissions * Halo is © 2002 Bungie Studios / Microsoft Corporation. This model itself has nothing to do with them, so feel free not to bother them with your questions about it. Bother me instead, because I like being bothered about such things.